François Hautier

Gameplay Programmer

Battle for the Nectar

Battle for the Nectar is my first prototype of game created with Unreal Engine. It’s currently in development.

Especially inspired by Splatoon, my intention is to create a multiplayer game, where 2 teams are fighting in nervous and dynamic matches.

This project is also the occasion to experiment new ideas of gameplay, based on an environment modified by the players’ actions.

Battle for the Nectar is still in an early stage of development. Until you can take part in wild matches, don’t hesitate to watch the video which illustrates the different points already created for the game.