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  • Games by François Hautier

    Tag: Google Play

    Splash Force – Terrain system


    In Talking Tom Splash Force, the player controls Tom. On his island, he bombards the naughty raccoons in front of him with water balloons.

    In order to have an infinite replay value, we needed to generate a limitless number of terrains. But it was mandatory to create them by hand if necessary, especially for the first 20 battles of the player.

    It’s in that context that I conceived the terrain system. After having shaped a terrain and placed elements on it (player, enemies), all is generated automatically!

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    Bubble Symphonia


    Bubble Symphonia is a rhythm game available on Android. I developed it alone and it was published in March 2016.

    The aim of the game is to touch the screen to explode the lines of bubbles, in rhythm with the greatest songs of classical music! The best the rhythm is, the better will be the score. Two leaderboards and many achievements challenge the player!

    Get the game by clicking here, or below on the Google Play badge!

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    Fall of Hamster


    Fall of Hamster is a scoring game available on Android. I developed it alone and it was published in June 2014.

    The player controls a hamster which falls in an endless pipe, and must help it to survive while avoiding the highest number obstacles. With the Google Play leaderboards, it’s possible to challenge your friends!

    Get the game by clicking here, or below on the Google Play badge!

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