Phobia is my end-of-studies project developed through 1 year. It’s a narrative horror game which uses the HTC Vive.
The player controls Abbigail, accompanied by her loyal dog Echo. To find her friend Elijah disappeared in an abandoned swimming pool, Abbigail must escape from the materialisation of her ‘Phobia’: the fear of drowning.
We were 5 working on this project, from October 2016 to September 2017. I worked as main developer. I especially worked on the artificial intelligence (AI) of Echo, the integration of the HTC Vive, and of the story in the gameplay.