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  • Games by François Hautier

    Tag: Oculus Rift

    Terrain Viewer


    This project has been created for the agency Clerc-com, during an internship of two and half months that I made in summer 2016.

    My task was to create an application including the pattern of a 3D scene, and a tool inside Unity which allow to personalise it in some minutes for any customer interested in this service.

    The end user can move from one view to another, which spotlights many points of interest on the terrain. The final application is exportable for Oculus Rift, Android and WebGL.

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