Tag: WebGL

Terrain Viewer

This project has been created for the agency Clerc-com, during an internship of two and half months that I made in summer 2016.

My task was to create an application including the pattern of a 3D scene, and a tool inside Unity which allow to personalise it in some minutes for any customer interested in this service.

The end user can move from one view to another, which spotlights many points of interest on the terrain. The final application is exportable for Oculus Rift, Android and WebGL.

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Ballistics

This tool was developed for the game Land Ahoy!

It enables to visualise the trajectory of a projectile shot in a given direction and which will be influenced by the wind force.

Don’t hesitate to test the tool by clicking here, or below on the Unity WebGL badge!

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Tankounet

Tankounet is an arcade tank battle multiplayer game, inspired by the mini-game ‘tanks’ of Wii Play. I developed it alone during the beginning of the year 2015.

The game is playable in your browser, in 1vs1 matches. The commands are explained below. Access to the game by clicking here, or below on the Unity WebGL badge!

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