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  • Games by François Hautier

    Tag: Android

    Splash Force – Terrain system

    In Talking Tom Splash Force, the player controls Tom. On his island, he bombards the naughty raccoons in front of him with water balloons.

    In order to have an infinite replay value, we needed to generate a limitless number of terrains. But it was mandatory to create them by hand if necessary, especially for the first 20 battles of the player.

    It’s in that context that I conceived the terrain system. After having shaped a terrain and placed elements on it (player, enemies), all is generated automatically!

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    Created by Spooklight Studio, Kouji is a messaging application using the augmented reality, available on iOS and Android. With Kouji, you can create your avatar and place it in your environment. After choosing him an animation, you can film it alone or with your friends’ avatars, and share the video.

    Under the management of the Lead Programmer, and later in charge of the code architecture, I created a lot of facets of the application: development of native plugins in Objective C and Java, client-server development, UI development or integration of analytics.

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    Terrain Viewer

    This project has been created for the agency Clerc-com, during an internship of two and half months that I made in summer 2016.

    My task was to create an application including the pattern of a 3D scene, and a tool inside Unity which allow to personalise it in some minutes for any customer interested in this service.

    The end user can move from one view to another, which spotlights many points of interest on the terrain. The final application is exportable for Oculus Rift, Android and WebGL.

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    Bubble Symphonia

    Bubble Symphonia is a rhythm game available on Android. I developed it alone and it was published in March 2016.

    The aim of the game is to touch the screen to explode the lines of bubbles, in rhythm with the greatest songs of classical music! The best the rhythm is, the better will be the score. Two leaderboards and many achievements challenge the player!

    Get the game by clicking here, or below on the Google Play badge!

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    Fall of Hamster

    Fall of Hamster is a scoring game available on Android. I developed it alone and it was published in June 2014.

    The player controls a hamster which falls in an endless pipe, and must help it to survive while avoiding the highest number obstacles. With the Google Play leaderboards, it’s possible to challenge your friends!

    Get the game by clicking here, or below on the Google Play badge!

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